mirror of
https://github.com/CloudNebulaProject/wayray.git
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201 lines
8 KiB
Markdown
201 lines
8 KiB
Markdown
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# Implementation Roadmap
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## Phase 0: Foundation (Weeks 1-2)
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### 0.1 Project Structure
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- Set up Cargo workspace with four crates: `wayray-server`, `wayray-client`, `wayray-protocol`, `wayray-ctl`
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- Configure shared dependencies, feature flags, CI (Linux + illumos)
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- Set up tracing/logging infrastructure with miette error handling
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- Smithay with `default-features = false` + portable features only in core
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- Platform-specific backends behind `cfg(target_os)` + feature flags
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### 0.2 Minimal Compositor (Server)
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- Implement a minimal Smithay compositor based on Smallvil patterns
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- Support: wl_compositor, xdg_shell, wl_shm, wl_seat, wl_output
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- Use Winit backend for development/testing (works on both Linux and illumos)
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- Use `shm_open` with `memfd_create` fallback for shared memory portability
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- Verify basic Wayland clients (foot terminal, weston-info) can connect and render
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### 0.3 Framebuffer Capture
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- Implement ExportMem-based framebuffer capture after each render pass
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- Integrate OutputDamageTracker for efficient dirty region tracking
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- Benchmark: capture latency, memory bandwidth
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## Phase 1: Network Protocol (Weeks 3-5)
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### 1.1 Protocol Definition
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- Define WayRay wire protocol in wayray-protocol crate
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- Message types: FrameUpdate, InputEvent, SessionControl, AudioChunk, USBData
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- Serialization: serde + bincode or postcard for low overhead
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- Version negotiation and capability exchange
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### 1.2 QUIC Transport Layer
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- Implement QUIC server (quinn) in wayray-server
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- Implement QUIC client (quinn) in wayray-client
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- Stream mapping:
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- Stream 0: Control channel (session mgmt, capabilities)
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- Stream 1: Display channel (frame updates, damage regions)
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- Stream 2: Input channel (keyboard, mouse, touch)
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- Stream 3: Audio channel (Opus frames)
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- Stream 4+: USB device channels (one per device)
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- Connection handling: TLS certificates, authentication
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### 1.3 Frame Encoding Pipeline
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- Implement frame differencing (XOR diff against previous frame)
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- Implement region-based compression (zstd for lossless regions)
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- Implement content-adaptive encoding:
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- Static regions: lossless zstd diff
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- Video regions: H.264 via ffmpeg-next or VAAPI
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- Text regions: lossless PNG-style encoding
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- Damage rectangle merging and optimization
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## Phase 2: Client Viewer (Weeks 5-7)
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### 2.1 Display Client
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- Implement wayray-client as a standalone application
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- Use winit + wgpu for cross-platform display
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- Frame decoding pipeline: receive -> decompress -> decode -> upload to GPU -> display
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- Double-buffered rendering with VSync
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### 2.2 Input Capture & Forwarding
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- Capture keyboard events (with proper keymap forwarding via xkb)
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- Capture mouse events (motion, buttons, scroll)
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- Capture touch events
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- Serialize and send over QUIC input stream
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- Handle keyboard grab/release for compositor key passthrough
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### 2.3 Cursor Handling
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- Server-side cursor rendering (simplest)
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- Client-side cursor rendering with cursor image forwarding (lower latency)
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- Cursor shape protocol support
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## Phase 2.5: Pluggable Window Management (Weeks 7-8)
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### 2.5.1 WM Protocol Definition
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- Define `wayray_wm_manager_v1` Wayland protocol XML
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- Define `wayray_wm_window_v1`, `wayray_wm_seat_v1`, `wayray_wm_workspace_v1`
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- Implement two-phase transaction model (manage + render sequences)
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- Generate Rust bindings via wayland-scanner
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### 2.5.2 WM Protocol Server (in compositor)
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- Implement WM global in wayray-server
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- Window lifecycle events (new, closed, properties)
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- Manage phase: receive policy decisions, send configures
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- Render phase: apply positions/z-order atomically
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- Keybinding registration and dispatch via seat interface
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### 2.5.3 Built-in Floating WM
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- Default WM active when no external WM is connected
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- Basic floating behavior: centered new windows, focus-follows-click
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- Keyboard shortcuts: Alt+F4 close, Alt+Tab cycle, Super+Arrow snap
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- Yields to external WM on connect
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### 2.5.4 Example Tiling WM
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- Ship a reference tiling WM as a separate binary (`wayray-wm-tiling`)
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- Demonstrates the protocol for third-party WM developers
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- Basic BSP tiling with keyboard-driven focus
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## Phase 3: Session Management (Weeks 8-11)
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### 3.1 Session Persistence
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- Session state machine: Created -> Active -> Suspended -> Resumed -> Destroyed
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- Session storage: in-memory with optional persistence (SeaORM + SQLite)
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- Session timeout and cleanup policies
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### 3.2 Authentication
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- Token-based session identification (smart card ID, badge, or software token)
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- PAM integration for user authentication
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- Session-token binding in session store
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### 3.3 Hot-Desking (Session Mobility)
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- Token insertion triggers session lookup across server pool
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- Session reconnection: rebind existing session to new client endpoint
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- Session disconnect: unbind from client, keep session running
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- Sub-second reconnection target (< 500ms)
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### 3.4 Multi-Server Support
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- Server discovery protocol (mDNS or custom)
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- Session registry: which sessions live on which servers
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- Cross-server session redirect
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- Load balancing for new session placement
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## Phase 4: Audio & Peripherals (Weeks 10-13)
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### 4.1 Audio Forwarding
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- Trait-based audio backend: PipeWire (Linux), PulseAudio (illumos/Linux fallback)
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- PipeWire integration on server side for audio capture (Linux)
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- Opus encoding for low-latency audio streaming
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- Audio stream over dedicated QUIC stream
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- Playback synchronization with display frames
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- Microphone input forwarding (bidirectional audio)
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### 4.2 USB Device Forwarding
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- Userspace USB forwarding protocol over QUIC (not kernel USB/IP, for illumos portability)
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- Consider usbredir as wire format or design custom
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- Device hotplug detection on client (udev on Linux, sysevent on illumos)
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- Device attach/detach over QUIC channels
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- Security: device class filtering (allow/deny policies)
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### 4.3 Clipboard Synchronization
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- Intercept wl_data_device on server
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- Forward clipboard content types and data over control channel
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- Handle large clipboard entries (images) efficiently
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- Security: optional clipboard direction restrictions
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## Phase 5: Production Hardening (Weeks 14-17)
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### 5.1 Platform-Specific Backends
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- Linux: DRM/KMS backend for running wayray-server on hardware (optional, feature-gated)
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- Linux: Multi-GPU support via MultiRenderer
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- Linux: Session management via logind/libseat
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- illumos: Custom input backend for `/dev/kbd` + `/dev/mouse` (local console use)
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- illumos: Zones integration for session isolation
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- CI: Test matrix for both Linux and illumos
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### 5.2 XWayland Support
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- Integrate Smithay's XWayland module for X11 application compatibility
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- Handle X11 clipboard integration
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### 5.3 Performance Optimization
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- Adaptive bitrate based on network conditions
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- Hardware encoding path (VAAPI, NVENC)
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- Zero-copy frame capture via DMA-BUF export to encoder
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- Client-side frame interpolation for network jitter compensation
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### 5.4 Security
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- TLS 1.3 for all QUIC connections (mandatory)
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- Certificate-based mutual authentication
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- Session encryption at rest
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- Audit logging for session lifecycle events
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- AppArmor/seccomp profiles for server process
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## Phase 6: Management & Operations (Weeks 16-20)
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### 6.1 Administration
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- CLI tool: `wayray-ctl` for server/session management
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- REST API for external integration
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- Session monitoring: active sessions, resource usage, network stats
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### 6.2 Multi-Tenancy
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- User session isolation (namespaces, cgroups)
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- Resource quotas (CPU, memory, GPU per session)
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- Fair scheduling across sessions
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### 6.3 High Availability
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- Server failover groups
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- Session state replication for seamless failover
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- Health checking and automatic server removal
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## Milestones
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| Milestone | Phase | Description |
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| M0 | 0 | Wayland clients render in local compositor |
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| M1 | 1 | Remote viewer sees compositor output over network |
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| M2 | 2 | Interactive remote session (display + input) |
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| M2.5 | 2.5 | External WM can control window layout via protocol |
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| M3 | 3 | Session persists across client disconnects, hot-desking works |
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| M4 | 4 | Audio and USB forwarding functional |
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| M5 | 5 | Production-ready with platform backends, XWayland, illumos CI |
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| M6 | 6 | Multi-server deployment with HA and management tools |
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